Crates and Such
I've been busy over the weekend, which is strange, since I usually only edit Doom 3 on weekdays and play Doom 3 on weekends, as I've mentioned before.
What I've done is made the new area I showcased in my last post look a bit better. I've added hanging lights, put in metal girders to support the roof and added some crates for the player to fight around. I didn't take a picture because I'm too tired.
Not much of the level is left to build! I'm starting to get a little excited, now, but it won't be ready for release until I add more details to the rooms and corridors.
Oh yeah, I also added a script which gives the player unlimited stamina for one section of the map. Not that I can script, mind you. All I did was take it from Doom 3: RoE and pasted it into my own *.script file.
What I've done is made the new area I showcased in my last post look a bit better. I've added hanging lights, put in metal girders to support the roof and added some crates for the player to fight around. I didn't take a picture because I'm too tired.
Not much of the level is left to build! I'm starting to get a little excited, now, but it won't be ready for release until I add more details to the rooms and corridors.
Oh yeah, I also added a script which gives the player unlimited stamina for one section of the map. Not that I can script, mind you. All I did was take it from Doom 3: RoE and pasted it into my own *.script file.
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