Friday, August 31, 2007

[Default Post Title]

Just about finished with this map. I've got some custom music in there plus a nice, big battle.

I still haven't gotten around to getting a replacement for Vagary for the next map. If they had the Spider Mastermind, I would use that, but they ain't. As I said way back in a post for Map 2, a mod team is making (or has made) the Spider Mastermind based on id's concept art. Not sure if they'd give me a loan of it or if it would work in my map. Apparently, it'll be specifically designed to work in their maps. If it stands in one place and shoots the player, that's literally all I really need it to do.

I'll think of something, I'm sure.

Screenshots, now. The large storage room is completed. I might add a couple more things to it, but for all intents and purposes, it's done.

I've also got the exit corridor done, along with the ending trigger, so the map is playable all the way through.

Completed storage room

The exit corridor
END!

Tuesday, August 21, 2007

Morage Storage

I got a big storage room added to my map. Yup, straight to the point, this time. It's very big, so guess what's going to happen in it. Yup, that's right! You're going to give me all your money in there!

There's also a big lift which I am in the process of building. Looks okay, so far.


Big storage shot one
Big storage shot two

Big lift

And there we have it. Another post, late again, but you know what they say -- "Better late than extremely late!"